A Mind Forever Voyaging

A Mind Forever Voyaging

Infocom

Adventure
Score
Members
0
Release
Jan 1, 1985
Platforms
5

Available on: PC, Classic Macintosh, Apple II, Commodore / Amiga, Atari ST

About

A Mind Forever Voyaging (AMFV) is a 1985 interactive fiction game designed and implemented by Steve Meretzky and published by Infocom. The name is taken from book three of The Prelude by William Wordsworth: AMFV was not a conventional Infocom adventure, having only a single puzzle near the end of the game. Unlike most other Infocom titles, particularly those written by Steve Meretzky, the game had a serious tone and a political theme, attributes which the company would revisit with the following year's Trinity. The game is among Infocom's most respected titles, although it was not a commercial success. It was also the first of the "Interactive Fiction Plus" line, meaning that AMFV had greater memory requirements, unlike earlier Infocom games that used a less advanced version of the company's Z-machine interpreter. It is Infocom's seventeenth game. The game was explicitly intended as a polemical critique of Ronald Reagan's political policies.

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